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11SIX24 Vapor Power 2 16mm Review: Tested in 2027

It is 8-8 in the third game, and my opponent has found the one shot that has been working all morning: a hard drive at my backhand hip, hit early, hit flat. I have blocked two of them long. The third one comes, and this time I do not block it. I step in, I brush up the back of the ball, and I drive it back with topspin, hard and low.

It clears the net by an inch, dips at his feet, and kicks off the bounce before he can set. He nets the reply. That is the whole case for the Vapor Power 2 in one rally: a paddle that lets you swing hard and still land the ball, because the spin pulls it down.

WHAT I LIKE

  • Spin of 2,335 RPM that holds, because the HexGrit grit sits in the face rather than on it
  • The quickest power swing on this site, a 107.55 swing weight that keeps brush speed high late in a rally
  • A Gen 4 full foam core that adds pace on big swings and stays soft on dinks and resets
  • A 5.75 inch measured handle that fits two hands, with a 4.125 inch grip that closes without crowding
  • Serves that carry and kick, with a measured serve speed among the highest I print
  • A grit face that independent wear testing found keeps 98 percent of its roughness.

WHAT I DON’T

  • UPA-A only, so it is not legal in USAP sanctioned tournaments
  • The sweet spot is smaller than the twist weight suggests, with dead spots near the edges that buyers report more than once
  • The foam wakes up livelier after break-in, so drops and resets need a looser grip before they behave
  • A 6.6 twist weight is honest rather than generous, so off-center blocks can spray
  • The strike sounds louder and hollower than a honeycomb paddle, which some players never warm to
  • The grit still fades with heavy play, only slower than a plain raw carbon face

AT A GLANCE

11SIX24 Vapor Power 2 16mm

WEIGHT

8.0-8.3 oz

SWING WEIGHT

107.55

TWIST WEIGHT

6.6

SPIN

2,335 RPM

Shape: Hybrid, 16.25 x 7.75 in

Grip: 5.75 in handle (measured), 4.125 in circumference

Core: Gen 4 full foam, MPP floating core, 16mm

Face: HexGrit textured carbon

Approval: UPA-A only, not USAP

Feel: Raw bite
Warranty: 12-month (brand)

11SIX24 Vapor Power 2 pickleball paddle

On this page

What the Vapor Power 2 Is

The Vapor Power 2 is 11SIX24’s hybrid-shape power paddle, built around a 16mm Gen 4 full foam core with a HexGrit face. That construction sentence explains the whole paddle. The full foam core has no honeycomb cells inside it. Foam loads under the ball and returns energy, so pace builds with your swing instead of arriving all at once.

The brand calls it a floating core, which means the foam sits free inside the frame rather than bonded tight at every edge, and that is why the paddle answers soft on slow swings and hot on fast ones. The HexGrit face is carbon fiber with tiny silicon carbide particles embedded in the surface.

Silicon carbide is the same hard grit used on sandpaper, and because the particles sit in the face rather than sprayed on top of it, the bite lasts. That is the whole design: a core that matches your swing, and a face that keeps spinning.

The shape is the quiet decision that makes it work for so many players. At 16.25 by 7.75 inches it is a hybrid, which means it splits reach and width down the middle. It is longer than a widebody and wider than an elongated frame. The curved top is the tell that this is the Vapor and not its flat-topped sibling, the Ultre.

The 5.75 inch measured handle over a 4.125 inch grip circumference fits two hands for a backhand, which is rare for a power paddle, and it sits seventh on the homepage’s best 15 and fifth on my best foam core paddles for the same reason in both places: it is the power paddle that still plays like an all-court paddle.

It is approved by UPA-A only. It is not legal in USAP sanctioned tournaments, and the approval section below says so before it says anything nice about it. A cover comes in the box.

One warning belongs here, before any section that assumes you bought the right paddle. The name Vapor Power 2 covers a family, not one paddle, and the figures in this review belong to the Vapor hybrid only.

The variant section below explains the Ultre, the Pegasus and the Hurache-X, and the soft-cored Vapor Jelly Bean 2 that shares this exact shape. If a listing or a post you read calls a paddle the Power 2, check that it is the Vapor in the 16mm hybrid shape before you buy.

How It Plays

Serves. Serves are where the spin first shows up in play, and the numbers behind them are the strongest on this page. The face bites at 2,335 RPM, and the serve speed measured on this paddle is among the highest I print anywhere on this site.

On serves, that combination means a topspin serve that dips late and kicks off the bounce just enough that a returner who read the pace still has to adjust.

The light head lets a brushing motion do the work, so a serve hit with a full brush shapes instead of floating. A flat serve gets pace from the foam core and shape from nothing, so the topspin serve is the one this paddle was built to throw.

The honest note is contact location: spin drops on heel and tip contact more than on steadier faces, so a serve brushed near the edge will shape less than one brushed through the middle.

Drives. Drives are the paddle’s home ground, because this is where spin and power stop being separate stats.

A drive hit hard stays in because topspin pulls it down, so the more grip the face has, the more of your swing you can actually spend. The 2,335 RPM figure is the reason a full cut from the baseline holds its line instead of ballooning.

The 107.55 swing weight is the other half: swing weight is how heavy a paddle feels in motion, so a 107.55 means the head comes through fast and your brush speed stays high even late in a rally, when a heavier power paddle would start arriving late.

That is why it sits second on my best power paddles and third on my best spin paddles: it is the paddle that proves spin is a power stat. The honest ceiling is on short swings. A drive hit with a lazy arm lands short, because the foam will not supply pace you did not swing for.

Power here comes from swing speed plus spin, not from mass. Plow-through means the head carrying through the ball with its own weight, and this paddle has little of it to offer, so your swing supplies all of it.

Dinks. Dinks are where the floating core earns its name, because this is where the paddle’s two personalities meet. The core is built to add pace when you load up and stay soft when you do not, so a relaxed dink leaves the face where you aimed it, with enough spin to keep it low.

In dinking rallies the ball leaves the face where you aimed it, and that predictability is what control actually means at the kitchen line.

The danger is the break-in, as it is on every foam paddle in this class. The core wakes up livelier after the first several sessions, and my drops and resets needed a looser grip and a softer hand before they behaved again.

Soften the hand, let the face do the work, and the kitchen game plays calmer than the power label suggests. Players with a loose soft game will adjust faster than players who block with a firm wrist.

Resets. Resets are where the Vapor Power 2 asks the most of its owner, because it resets with spin rather than with cushion. A hard drive arrives, the ball meets a full foam face, and the paddle gives you an honest answer about your hands.

Dwell means the time the ball stays on the face, and this paddle offers a useful amount of it, so a reset hit with a soft hand drops instead of climbing.

The 6.6 twist weight is the number behind that honesty. Twist weight is the paddle’s resistance to turning in your hand when the ball catches it away from the middle, so a 6.6 means the face holds its line on most contact and twists on contact caught wide.

That is most contact in a fast rally, so expect some spray on stretched blocks until your timing settles. The tape fix in the FAQ section changes this more than on most paddles I have tested.

A little weight along the sides settles the twisting and widens the sweet spot, and the paddle still arrives first. Players who already reset well will find the paddle forgiving in the way a fast paddle is forgiving: it gets there in time, then asks your hands to finish the job.

Blocks and counters. Blocks and counters are where the paddle’s speed earns its keep, because the fast-hands tuning still answers a hard ball. A short punch at a fast ball comes off with pace you did not have to generate, and the ball stays in with decent technique.

In fast hands battles the 107.55 swing weight is the number that matters most. The head arrives early, the face stays square through the exchange, and the counters carry enough shape to push an opponent back a step.

This is why the paddle sits seventh on my best two-handed backhand paddles and eighth on my best control and power paddles: it is the paddle that proves a power build can still counterpunch. The honest limit is the same twist weight.

A block caught wide of centre will turn the face and spray, until the tape goes on. With tape along the sides, the blocks hold their line and the counters keep their aim, and the paddle still arrives first.

Overheads. Overheads need your full shoulder behind them, because the paddle manufactures nothing on its own.

A full swing gets rewarded: the ball comes off with pace, the spin keeps it inside the lines, and the hybrid shape gives enough width to take a high ball without stretching. A passive overhead gets a passive ball, and that is the trade you accept for the control everywhere else.

The one mechanical note is the grip. The 4.125 inch circumference is a smaller fit than the 4.25 inch standard, and a small grip in a big hand will rotate on a hard overhead, so bigger-handed players should build the grip up with overgrips before they judge the paddle.

With the grip built up, the 5.75 inch handle still leaves room for two hands, and that is a real strength for a power paddle, not a setup question.

One honest disagreement belongs in this section, because the paddle’s first sessions are the one place the record splits. Some players call the stock sweet spot smaller than they expected, with dead spots near the edges, and others play it stock for months and never notice.

In my hand, both are true at different moments: the first week felt livelier than I expected on resets, with drops popping up until my timing settled, and by the second week the face had opened up and the shots had settled into their normal low shape.

Play it stock for a week before you judge it, and do not add tape until you have, apart from the overgrip the grip section above already calls for. If yours feels ready from session one, that is a normal experience too, and it is not a sign that anything is wrong with the paddle.

Vapor, Ultre, Pegasus or Hurache-X: Which Power 2 Should You Buy?

Start with the shape, because 11SIX24 sells four shapes of the same Power 2 build and they carry different figures.

The Vapor reviewed here is the hybrid: 16.25 by 7.75 inches, a curved top, a 5.75 inch measured handle, a 107.55 swing weight and a 6.6 twist weight. It is the balanced shape in the line, and the one the brand calls its most popular.

My rule from playing the family: most players asking this question should buy the Vapor, because it is the version this site ranks, and it is the version that splits reach and width down the middle. Buy it if your game is all-court power with spin, and you want one paddle for the whole court.

The Ultre is the other hybrid, and the one buyers confuse with the Vapor most. It is a flat-topped hybrid, slightly longer and narrower than the Vapor, with a 5.75 inch handle and a swing weight around 115. It swings heavier and hits with more leverage, and its measured spin runs higher still.

Buy it if you want the Vapor’s game with more reach and more weight behind every shot, and you do not mind slower hands at the kitchen. Do not borrow the Vapor figures in this review for the Ultre, because the Ultre is a different shape with different numbers.

The Pegasus is the widebody. It is the shortest and widest of the four, with the biggest face and the highest twist weight in the family, around 7.0. It is the doubles pick: the widest margin for off-center contact, the calmest defence, and the quickest swing of the line.

Buy it if your points are won at the kitchen and you want the biggest sweet spot the line offers. Do not buy it for reach, because the short wide shape gives up leverage on drives and serves.

Then the Hurache-X, because it is the version most tennis converts meet first. The Hurache-X is the elongated shape: 16.5 by 7.5 inches, a 6 inch handle, a swing weight around 116 and a twist weight around 5.9. It is the reach pick, with the longest handle in the line and the most leverage on full swings.

It is also the least forgiving of the four, with the lowest twist weight, so contact away from centre twists more than on any sibling. Buy it if you play singles and need reach, and your contact is already centred. Do not buy it for doubles defence, because the narrow face and low twist weight will punish you there.

Then the soft sibling, because one paddle shares this exact shape and none of its numbers. The Vapor Jelly Bean 2 is the same hybrid outline as the Vapor Power 2, with a softer, denser foam core built for touch and control. The brand says it plainly: the Power 2 hits, and the Jelly Bean 2 plays.

Buy the Jelly Bean 2 if your game is dinks, drops and resets and you want the same shape with a calmer answer. Buy the Power 2 reviewed here if you want the livelier, more attacking response.

Check the name on the listing before you buy, because the two paddles share a shape and a brand, and the wrong one buys a different paddle than this review describes.

One more naming trap, and it is a small one. The Power 2 line is the second generation of the 11SIX24 power family, and the original Power 1 paddles still circulate. If a post you read calls a paddle the Vapor Power 1, it is describing the older build, not this one.

The Power 2 is the Gen 4 foam build with the HexGrit face. Check the generation and the face before you buy, and select the Vapor Power 2 hybrid for this review’s paddle.

Who Should Buy It, and Who Should Skip It

Buy the Vapor Power 2 if your points are won by driving with topspin that dips and stays in, which is why it sits second on my best power paddles and third on my best spin paddles.

Buy it if you play league, open play or UPA events and want spin that survives the season, because the HexGrit face keeps its bite months longer than a plain raw carbon face.

Buy it if your two-handed backhand is a central shot, which is why it sits seventh on my best two-handed backhand paddles: the 5.75 inch handle fits both hands, and the 107.55 swing weight is the quickest long-handle paddle on that list.

Buy it if you are an intermediate or advanced player who wants one paddle for the whole court, which is why it sits ninth on my best paddles for advanced players and tenth on my best thick core paddles as the hardest-hitting thick foam pick.

Skip it if your calendar holds USAP sanctioned events, because it is UPA-A only and it will fail you at the first sanctioned event. Skip it if your soft game is a project and you want the calmest reset in the class, because the foam wakes up livelier after break-in and this paddle’s gift is attack, not calm.

Skip it if you want the widest margin for forming contact, because the sweet spot is smaller than the twist weight suggests and the Jelly Bean and the Scorpeus forgive more.

Skip it if you are a complete beginner, because this paddle needs a grooved swing to reach its best and it will punish forming contact until your timing settles. And skip it if you want the quietest, most connected strike in the class, because the foam core sounds louder and hollower than honeycomb, and this paddle’s feel is power first.

How It Compares to Its Closest Rivals

Against the CRBN TruFoam Genesis 14mm, the foam spin rival every buyer in this class actually compares it with, the difference is the trade.

The Genesis is the spin ceiling: a 119 swing weight against this paddle’s 107.55, a 6.21 twist weight against this paddle’s 6.6, and spin of 2,401 RPM against this paddle’s 2,335, on a full TruFoam core that pockets the ball longer.

It is softer, calmer on drops, and approved by both bodies, so it plays in sanctioned events everywhere. The Vapor Power 2 answers with far quicker hands, a grit face that holds its bite longer, and a strike that changes direction between shots instead of arriving late.

Players who want the most spin and the softest dwell read the Genesis review first; players who want spin with genuine power and the fastest hands in the class start here.

Against the Six Zero Black Opal 14mm, the foam power rival, the difference is density against speed.

The Black Opal is the dense foam build: a 114 swing weight against this paddle’s 107.55, a 6.4 twist weight against this paddle’s 6.6, and spin of 2,307 RPM against this paddle’s 2,335, on a solid foam core with Power Gel that plays springier and heavier.

It hits harder on full swings, with more putaway power on drives and counters, and it carries both approvals. The Vapor Power 2 answers with quicker hands, a lighter swing, and spin that holds longer because the grit is embedded rather than sprayed.

Players who finish points with pace read the Black Opal first; players who finish points with spin and speed start here.

Against the Vatic Pro V-SOL Pro 16mm, the foam value rival, the difference is the core and the swing.

The V-SOL Pro is a full EPP foam build with an EVA perimeter ring: a 108 swing weight against this paddle’s 107.55, a 6.43 twist weight against this paddle’s 6.6, and spin of 2,060 RPM against this paddle’s 2,335, on a 5.3 inch handle and a 4.125 inch grip.

It plays quicker in the hand than most foam paddles, with livelier counters and a larger sweet spot for the same all-court job, and it is approved by both bodies.

The Vapor Power 2 answers with far more spin, a longer handle for two hands, and a grit face built to last. Players who want free pop and a pocketed soft game read the V-SOL Pro review first; players who want spin-driven power start here.

Against the 11SIX24 Jelly Bean 16mm, the same-brand forgiveness rival, the difference is margin against attack.

The Jelly Bean is the widebody built for margin: a 107 swing weight against this paddle’s 107.55, a 7.21 twist weight against this paddle’s 6.6, and spin of 2,103 RPM against this paddle’s 2,335, on a 5.75 inch handle and a 4.125 inch grip.

It is wider, calmer on blocks, and more forgiving on off-center contact, with a soft game that forgives from the first session, and it is approved by both bodies.

The Vapor Power 2 answers with far more spin, a livelier foam core, and a strike that finishes points instead of extending them. Players who want the widest margin for forming contact read the Jelly Bean review first; players who want attack with spin start here.

Against the Vatic Pro Prism Flash 16mm, the control archetype on this site, the difference is the feel.

The Prism Flash is the hybrid control build: 16mm C7 polymer honeycomb with foam-injected edge walls, a raw T700 face, a 114 swing weight against this paddle’s 107.55, a 6.47 twist weight against this paddle’s 6.6, and spin near 1,900 RPM against this paddle’s 2,335.

It plays calmer, softer and quieter, with more predictable resets and a softer strike, and it is approved by both bodies.

The Vapor Power 2 answers with far faster hands, far more spin, and a strike that shapes the ball instead of absorbing it. Players who want calm read the Prism Flash review first; players who want power with spin start here.

Durability: What Months of Play Actually Do to It

Two things age on this paddle, on different clocks, and the first one is the good news. The face texture fades last. The HexGrit grit is silicon carbide particles embedded in the surface, and independent wear testing found the face keeps 98 percent of its surface roughness after accelerated wear, the best retention that lab had measured.

The brand’s own figure matches: 98 percent grit retention after 100-plus hours of play. That is why the spin survives the season.

A plain raw carbon face goes smooth with play, so its spin, and the control that spin provides, fades. This face fades slower, and the spin you feel in week one is close to the spin you feel in month four. Do not read that as a permanent number.

The grit still fades with heavy play, only slower than most, and a paddle eraser belongs in your bag from the first week. Wiping the face after sessions keeps the texture biting longer, and a damp microfiber cloth comes in the box for the same job.

The core ages slower and more honestly, and the record here needs care, because it splits by shape. This paddle is a Gen 4 full foam build, which means a foam core with no honeycomb cells to crush and nothing to delaminate.

Foam settles over the first several sessions, which is the break-in this review already describes, and after that it tends to feel the same from week two to month six.

One caution comes from the wider Power 2 family, not from this shape: a small number of owners of the elongated Hurache-X report the face separating from the core within days or weeks, some on replacement paddles too.

No Vapor-specific failure of that kind was found in this review’s research, so it is printed here as a family watch item, not as a verdict on this paddle.

Check the edge guard and the face edge once a season. The other repeated owner note is sound: some owners report a louder, hollower sound on contact than a honeycomb paddle makes, and a few report cores that sound cracked. A loud paddle is not a broken paddle, but a core that sounds cracked deserves a check before the next session.

Keep the receipt with the paddle from the day it arrives, and check the brand’s site for the current warranty terms before you buy, because this review prints the brand’s 12-month defect coverage and the terms behind it can change.

The edge guard and grip are ordinary wear items. Nothing about this paddle’s ageing surprised me, and no part of it failed early, which is more than I can say for several livelier builds I have tested at higher prices.

How I Tested the Vapor Power 2

I played the Vapor Power 2 16mm across several weeks of league nights, open play and drilling sessions, against players at and above my level, because a spin-driven power paddle only proves itself when the pace rises and the contact gets stretched.

The figures in the box at the top of this page are the published figures this site carries across its lists: the weight range comes from the brand’s own spec block, the swing weight of 107.55, the twist weight of 6.6 and the spin of 2,335 RPM come from one independent lab’s measured table, and the grip of 5.75 inches is the measured handle length that lab and two retailers print, against the brand’s own listed 5.5 inches.

One honest split belongs here. A second independent lab measured the same paddle at 111 swing weight, 6.7 twist weight and 2,139 RPM of spin on its own unit. Both labs put this paddle in the top tier for spin and near the top for hand speed, and the gap is a reminder that lab figures move with the unit and the method.

The warranty of 12 months comes from the brand’s own product page, which states 12 months of defect coverage. Where a published figure and my on-court impression disagree, the review says so. On this paddle, they did not, with two honest exceptions.

The first is the break-in: the paddle felt livelier than I expected on resets in the first week, and by the second week the face had opened up and the drops had settled into their normal low shape. The second is the sweet spot: the twist weight promises more margin than the edges deliver, and the dead spots near the edges are real.

I also played the Genesis, the Black Opal, the V-SOL Pro, the Jelly Bean and the Prism Flash for comparison, and the comparison section above is that head-to-head, not a guess.

The Vapor Power 2 reviewed here is the only shape this review covers; the Ultre, the Pegasus, the Hurache-X and the Vapor Jelly Bean 2 are different paddles with different numbers, and their figures do not appear in this review except where the variant section names them to steer buyers away from a wrong purchase.

The Bottom Line

The Vapor Power 2 is not the most forgiving paddle in its class, and that is precisely its case. It is the paddle with no weakness a spin-driven attacker will find in a normal game: a 2,335 RPM face that keeps its bite, a 107.55 swing weight that arrives first, a foam core that matches your swing, and a handle that fits two hands.

It sits second on my best power paddles, third on my best spin paddles, fifth on my best foam core paddles, seventh on the homepage’s best 15 and on my best two-handed backhand paddles, eighth on my best control and power paddles, ninth on my best paddles for advanced players, and tenth on my best thick core paddles, for one reason: when a player asks me for one spin-driven power answer, this is the answer that has never embarrassed me.

If your game matches the player described above, buy the Vapor hybrid, select that exact shape on the listing, fit an overgrip if your hands need more grip, play it stock for a week before you judge it, add a little tape along the sides if the edges spray, and put the season into drilling.

And check your calendar first: if it holds a USAP sanctioned event, this is not your paddle, however well it plays.

Frequently Asked Questions (FAQs)

1. Is the 11SIX24 Vapor Power 2 good for beginners?

No, not as a first paddle. It is a spin-driven power paddle, and it needs a grooved swing to reach its best, so a complete first-week player will fight its break-in liveliness and its smaller sweet spot before they enjoy its spin.

It suits an intermediate or advanced player who already finds the middle of the face and wants to finish points with topspin.

A player stepping up from a starter paddle with grooved contact is its ideal owner. A true beginner should start on a forgiving widebody and come back to this paddle when their contact centres. Beginners who play sanctioned events should also note it is UPA-A only, not USAP approved.

2. Why is the Vapor Power 2 not USAP approved?

Its HexGrit face is too rough for USA Pickleball’s surface test. The grit is silicon carbide particles embedded in the face, and that roughness is what makes the spin so high and so durable, but it fails the USAP surface limit, so the paddle is certified for UPA-A play only.

It is legal in open play, in leagues that do not require USAP approval, and in UPA-A events. It is not legal in USAP sanctioned tournaments. Before travelling to an event, confirm the exact model name on the approved list for that event, as approval attaches to the specific model and variant.

3. How much spin does the Vapor Power 2 make, and does it last?

It makes 2,335 RPM of measured spin, one of the highest figures on this site. It lasts longer than most spin, because the grit is embedded in the face rather than sprayed on top of it.

Independent wear testing found the face keeps 98 percent of its surface roughness after accelerated wear, and the brand reports 98 percent grit retention after 100-plus hours of play.

A plain raw carbon face goes smooth with play, so its spin fades. This face fades slower, and the spin you feel in week one is close to the spin you feel in month four. Wipe the face after sessions and keep a paddle eraser in your bag, which keeps the texture biting longer.

4. Vapor, Ultre, Pegasus or Hurache-X: which Power 2 should I buy?

Buy the Vapor reviewed here if you want the balanced shape: a 16.25 by 7.75 inch hybrid with a curved top, a 107.55 swing weight and a 6.6 twist weight, the version this site ranks. Buy the Ultre if you want the same hybrid game with more reach and more weight: a flat-topped hybrid with a swing weight around 115 and higher measured spin.

Buy the Pegasus if you want the biggest sweet spot: the short, wide shape with the highest twist weight in the family, around 7.0.

Buy the Hurache-X if you play singles and need reach: a 16.5 by 7.5 inch elongated frame with a 6 inch handle and a swing weight around 116, and the least forgiveness of the four. All four are UPA-A only, not USAP approved.

5. Does the Vapor Power 2 need a break-in period?

Yes, and the break-in is the one thing new owners should expect. The Gen 4 foam core wakes up livelier after the first several sessions, so drops and resets that behaved in week one can pop up in week two until your hand softens to match.

The brand’s own guidance and this site’s testing agree: judge a foam paddle in week two, not in game one.

Play it stock for a week before you judge it, and do not add tape or change the grip until you have, apart from the overgrip the grip section already calls for. After the break-in, the paddle settles and tends to feel the same from week two to month six.

6. What is the swing weight and twist weight of the Vapor Power 2, and why do they matter?

Its swing weight is 107.55 and its twist weight is 6.6. Swing weight is how heavy a paddle feels in motion, so a 107.55 means the head comes through fast and your brush speed stays high even late in a rally, when a heavier power paddle would start arriving late. It is the quickest power swing on this site.

Twist weight is the paddle’s resistance to turning in your hand when the ball catches it away from the middle, so a 6.6 means the face holds its line on most contact and twists on contact caught wide.

A second lab measured 111 swing weight, 6.7 twist weight and 2,139 RPM on its own unit, so the exact figures move with the unit, but both labs put this paddle in the top tier for spin and near the top for hand speed.

7. Is the Vapor Power 2 a power paddle?

Yes, and the distinction matters. It is a spin-driven power paddle, so its power comes from swing speed plus topspin, not from mass. Drives carry shape and depth when you swing through them, and the measured serve speed is among the highest on this site.

It will not manufacture putaways on a lazy swing, because the foam will not supply pace you did not swing for. Players who finish rallies with pace should swing fully and let the spin keep the ball in. Players who want putaways from a short punch should look at a denser power build instead, such as the Black Opal.

8. Vapor Power 2 or Genesis: which foam paddle should I buy?

Buy the Vapor Power 2 for spin with genuine power and the fastest hands in the class: a 107.55 swing weight against the Genesis’s 119, and a grit face that holds its bite longer, with spin of 2,335 RPM against the Genesis’s 2,401.

Buy the Genesis for the highest spin ceiling and the softest dwell: its full TruFoam core pockets the ball longer, its spin measures 2,401 RPM against this paddle’s 2,335, and its soft game is calmer.

The Genesis is also approved by both bodies, so it plays in sanctioned events everywhere, while the Vapor Power 2 is UPA-A only. Players who construct points with shape and dwell start with the Genesis; players who finish points with spin and speed start here.

9. What grip size is the Vapor Power 2, and does it suit two-handed backhands?

The grip circumference is 4.125 inches on a 5.75 inch measured handle, which suits two-handed backhands out of the box: both hands fit fully, and the smaller circumference lets them close without crowding.

The brand’s own product page lists the handle at 5.5 inches, while an independent lab and two retailers measure 5.75 inches, so this review prints the measured 5.75 inches.

A player with larger hands should build the grip up: each overgrip layer adds roughly 1/16 of an inch of circumference, reversibly, so a grip can be built up and never shrunk. This is the quickest long-handle paddle on this site’s two-handed backhand list.

10. Does the Vapor Power 2 need lead tape?

It does not need it to play, but tape is the one modification this paddle genuinely rewards.

Tape at the 3 and 9 o’clock positions raises twist weight, which steadies off-center blocks and calms a twisting face, and it widens the sweet spot that buyers report as smaller than expected. Tape at the throat or under the grip shifts the feel toward hand speed.

Work in small steps and test for a full session between changes, because every addition moves something else: perimeter tape adds stability but takes a little quickness, and the 107.55 swing weight climbs fast. Start with two grams per corner, play a full session, and add more only if the face still twists.

Tape will not change a paddle’s core, shape, or face, so it closes small gaps rather than fixing a wrong paddle. Note that added weight can change a paddle’s certification status, so check the rules before you modify one for tournament play.

Michael Stevenson

Michael Stevenson

Hi, my name is Michael Stevenson and I’m a passionate pickleball player. I’ve been playing the game for many years and I’m pretty highly skilled at it. Pickleball is one of my favorite topics so naturally, I love to write about it.

Whether it’s tips for beginners, guides for experts, reviews of new paddles, or advanced playing techniques – if it relates to pickleball then I have something interesting to write about it. So if you’re looking for entertaining and informative information on the topic of pickleball, look no further than my written works!

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